LEGO Lord of the Rings takes the standard formula of other LEGO video games, bringing familiar characters and settings into a light-hearted world made of LEGOs. This latest character-swapping action game puts players into the Lord of the Rings trilogy, following the Fellowship of the Ring as they try to cast the One Ring into the fires of Mount Doom once and for all.
LEGO The Lord of the Rings’ transition to iOS is impeccably smooth. In this game you guide Frodo Baggins and his crew of heroes on the path to Mordor.
Tolkien’s massive tale of power, corruption, love, adventure, and orcs transitions into the LEGO universe with ease. That said, the iOS version is definitely smaller than previous releases. LEGO Lord of the Rings will be especially familiar to those who played last year’s handheld or PC/Mac versions of the title, but whether through platform limitations or conscious choice for mobile style of play, everything has been diluted.
Over the course of Lego The Lord of the Rings‘ 18 stages, you’ll take charge of Frodo, Samwise, Gandalf, Legolas, and numerous other characters from the story. The key to getting through each stage is switching between party members and utilising their individual skills. Sam can plant flowers and start fires, while Legolas can target distant objects with his bow. Merry can use a fishing rod to pull items from rivers or wells. Gandalf, meanwhile, can work his magical mojo on highlighted objects, which behaves a lot like the force powers in LEGO Star Wars.
As is always the case with the iOS conversions of LEGO games, the controls are where the series reveals its console roots. You have the choice of either a floating stick and buttons, or a ‘casual’ tap and swipe system. Both do the job, though tapping on enemies to attack does make it difficult to see who’s hitting who, especially on the smaller iPhone screen. These systems never do justice to the original joypad controls, but neither set-up spoils the fun.